![]() ![]() ![]() ![]() ![]() Heller's powers are what make Prototype 2 so much fun - leaping, climbing and flying around the city is excellent, and the combat is varied and never gets boring. By consuming other people, Sgt James Heller can assume their identities and read their memories. You'll do missions in all of these areas, on your way to confront Alex Mercer. There's green, which should be safe, yellow, which is poor and full of shanty towns, where the virus can be found, and red, where the virus is rampant. Prototype 2's New York Zero is split into areas, depending on the level of viral infection.
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